A big list of ideas
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A big list of ideas
I think a wide range of animations keeps users from getting bored and keeps them entertained with the game. [Some of these may already be added, I'm not clear on it all.] Here's some:
Actions:
- Yawn - an idle action on its own when the user hasn't moved for a moment.
- Stretch - The same as above.
- Tail Wag - Optional motion
- Play Bow - Optional motion
- Submissive crouch - (Tail between legs, ears flat) Optional motion
- Pant - Optional motion
- Blink - Automatic motion
- Bark - Optional motion
- Flatten Ears - Optional
- Alpha stance - (Raised tail, forward-pressed ears, standing tall) Optional motion
- Scenting the air - Automatic (idle) and optional motion
- Listening - Automatic (idle) and optional
- Shaking - Automatic (idle) and optional
- Rolling in the dust - Optional
- Sit, Lie Down, Lie on Side, Curl up - Optional motions
Terrain:
- Mountainous
- Foothill (Hilly)
- Forest (Nothing too heavy because of lag)
- Dead Forest (Dead trees. possible fire scalds)
- Dark Forest - Programmed to be dark round the clock, with eerie blue-tinted mist
- Grassland - No trees, or shrubs. Rolling hills of grass with possible prey.
- Rocky (to climb)
More will be added as I think of it.
Feel free to suggest!
Anything highlighted in green is a "Yes" we are getting this.
RaiWolf- Wolf Generations Moderator
- Posts : 47
Join date : 2009-09-13
Age : 31
Location : South Carolina
Re: A big list of ideas
Those are really good ideas xD! But it will probably take the WG team a long time to program it all!
wolfy987- Posts : 10
Join date : 2009-10-22
Location : New Hampshire
Re: A big list of ideas
Yeah xD
But we have several animators.
Plus, they're only suggestions, and could come in updates.
But we have several animators.
Plus, they're only suggestions, and could come in updates.
RaiWolf- Wolf Generations Moderator
- Posts : 47
Join date : 2009-09-13
Age : 31
Location : South Carolina
Re: A big list of ideas
Quite true my friend. No offense and they are great ideas, but if they do choose to make them all they probably won't come out at the same time. As you said, they would come in updates.RaiWolf wrote:Yeah xD
But we have several animators.
Plus, they're only suggestions, and could come in updates.
wolfy987- Posts : 10
Join date : 2009-10-22
Location : New Hampshire
Re: A big list of ideas
the dark forest sounds really cool. the programmers decide to make it, id probably be there a lot lol
ill try to think of some ideas too XD
ill try to think of some ideas too XD
Double U- Posts : 7
Join date : 2009-10-10
Age : 29
Re: A big list of ideas
Well I have an entire folder FULLLLLLL of ideas and features for the game. I guess i could shove a few on this post :U
Multiplayer:
Log in>Create a character (limited to 5 characters) or Select a character>RP or Game server>Play! (Also have the option to make changes to current characters)
Stats:
During the time of making a char. one should pick their stats
Strength
Defense
Stamina
Speed
Tolerance
You will be limited to 10 stat points to start in which you can distribute them between the different stat fields
Ex Strength XX
Defense XX
Stamina XX
Speed XX
Tolerance XX
Strength will be used in fighting another player or to take down pray cpu's
Defense will be used in fighting another player and taking hits from other pray or larger animals that attack
Stamina will be used for how long you can go without water, food, and run. Note: if this runs out you will faint (laying down for awhile or stumbling slowly while panting over to a source of water and drinking will replenish stamina)
Speed will be used to catch pray and travel
Tolerance is the ability to withstand cold or hot weather
Improving stats:
Special power up items should be available when you kill pray or stumble upon it randomly
Killing large pray should cause some of your stats to increase (randomly)
NOTE: Stats can NOT go above 50 per field, 250 total
Server:
Rp server- Will disable the ability to attack other players, starvation, and weather effects on a player
Game server- Play like an online video game you will be affected by the weater,other players, and the amount of food and water
Health:
Start at 100% and lose health by fighting and fainting (fainting takes 75% of your health) You can replenish health by eating, drinking, avoiding fainting, and cleaning wounds.
Death:
If the player dies the options will be you can either choose to make another char useing the same stats they had or have the char that died reborn with defalt stats.
Still being worked on, I still havent gone into good detail but this is for all admins/mods to help with so msn me if you have an idea
-Shiro <3
Multiplayer:
Log in>Create a character (limited to 5 characters) or Select a character>RP or Game server>Play! (Also have the option to make changes to current characters)
Stats:
During the time of making a char. one should pick their stats
Strength
Defense
Stamina
Speed
Tolerance
You will be limited to 10 stat points to start in which you can distribute them between the different stat fields
Ex Strength XX
Defense XX
Stamina XX
Speed XX
Tolerance XX
Strength will be used in fighting another player or to take down pray cpu's
Defense will be used in fighting another player and taking hits from other pray or larger animals that attack
Stamina will be used for how long you can go without water, food, and run. Note: if this runs out you will faint (laying down for awhile or stumbling slowly while panting over to a source of water and drinking will replenish stamina)
Speed will be used to catch pray and travel
Tolerance is the ability to withstand cold or hot weather
Improving stats:
Special power up items should be available when you kill pray or stumble upon it randomly
Killing large pray should cause some of your stats to increase (randomly)
NOTE: Stats can NOT go above 50 per field, 250 total
Server:
Rp server- Will disable the ability to attack other players, starvation, and weather effects on a player
Game server- Play like an online video game you will be affected by the weater,other players, and the amount of food and water
Health:
Start at 100% and lose health by fighting and fainting (fainting takes 75% of your health) You can replenish health by eating, drinking, avoiding fainting, and cleaning wounds.
Death:
If the player dies the options will be you can either choose to make another char useing the same stats they had or have the char that died reborn with defalt stats.
Still being worked on, I still havent gone into good detail but this is for all admins/mods to help with so msn me if you have an idea
-Shiro <3
Re: A big list of ideas
sorry if this is a stupid question but is this only a online game?
GoldenOcelet- Posts : 3
Join date : 2010-04-16
Age : 28
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